The Portal

A simple scene that was rendered in Blender 2.8 (Eevee). I used a particle system on a plane to add the rocks and added a grass texture on it. I used an image from Unsplash for the background and added some volumetric fog. The portal was modelled in Blender with emission shaders and the particles are a simple turbulence modifier.

Portal 4x5ua.65

Portal 4x5ua.65

Solid layout

Solid layout

Texture nodes

Texture nodes

Rock and tree assets

Rock and tree assets